The person tries all these things, and sometimes it works, sometimes it doesn't, and sometimes at the reshuffle the plunderer is moved to a new 'hood. They always end up getting a ton of advice - do 24-hour collections, collect on time, improve your defence, retaliate, send the attacker a nice message, use your tavern city shield, send them a friend's request, etc etc. People put up with it for a few days, then they ask their guild for advice on what to do. What happens is that you can play for months without being plundered, then you end up in a neighbourhood with just a couple of plunderers who attack everyone in the 'hood on a daily basis. On the other hand, many players who leave because they are sick of being bullied will stay and be able to enjoy their game. The few players who enjoy plundering would still be able to plunder anybody who chooses not to disable plundering – either because they also enjoy it, or because they wish to keep the option open, or because they don’t mind being plundered. My idea would have little impact on other game features. If, later, a player were to change his/her mind, nothing would stop him/her from starting another city in another world with plundering enabled. However, to prevent opportunism, there would be no going back on such a choice. (Side-note: A simple survey asking players in-game whether they enjoy plundering and being plundered would resolve any doubts on the question.)Ī player would start the game with plundering enabled, but would have the choice to deactivate it at any time. I have checked, and although there are lots of suggestions to regulate plundering, I have not found this particular solution.Ī large number of players leave the game due to being plundered, while the number of players who enjoy plundering is small (although a lot of them frequent this forum). Disable plundering and being plundered permanently in the settings.
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